Feature Review: Mass Effect 2 

1. Feature Review: Mass Effect 2

I’m not an avid Bioware fan, but I must admit, I was waiting with bated breath among the Bioware fanatics for the release of Mass Effect 2 – the sequel to one of the most critically acclaimed RPGs of 2008 with exciting shooting elements and in-depth character interaction.

Mass Effect 2, like its predecessor, is a [...]

Feature Review: Darksiders 

2. Feature Review: Darksiders

I’m sure I’m not the only one who feels this way, but I love it when a fledgling games studio offers up their first big work for gamers to enjoy. I always hope to see the beginning of another big player’s career in the industry. Recently, we had the opportunity to enjoy that kind of [...]

Feature Review: Bayonetta 

3. Feature Review: Bayonetta

I didn’t want to admit it, I really didn’t. As a loyal follower and advocate of the Devil May Cry series, I didn’t want to think that another extreme action game could come close to Devil May Cry’s sheer style and purity, let alone surpass it. But after thoroughly testing every aspect of Bayonetta, I [...]

Feature Review: Dark Void 

4. Feature Review: Dark Void

If I could narrow my videogame concept wish list down to only a handful of ideas that I’ve always hoped would be turned into a videogame, one of the remaining items would be a game which allows us to engage in frantic ground-based combat and swooping, barrel-rolling air combat, with seamless transitions in between. Some [...]

Feature review: Avatar: The Game 

5. Feature review: Avatar: The Game

For the most part, “games of the movie” tend to be pretty crap. You know the type: rushed out the door to coincide with the film release, lacking in everything but licensed voice actors, and filled with pitiful attempts to rake in the film-loving crowd with gratuitous recreations of “that cool part in the movie [...]



The Global Game Jam

The Global Game Jam

There have been a lot of things attributed to game development, but normality probably isn’t one of them. In fact, it’s been scientifically proven that the concepts of “regular” and “game developer” are mutually exclusive, and even addressing someone as “a normal game developer” brings the entire universe that much closer to a divide-by-zero implosion.
Of [...]

Feature Review: Mass Effect 2

Feature Review: Mass Effect 2

I’m not an avid Bioware fan, but I must admit, I was waiting with bated breath among the Bioware fanatics for the release of Mass Effect 2 – the sequel to one of the most critically acclaimed RPGs of 2008 with exciting shooting elements and in-depth character interaction.

Mass Effect 2, like its predecessor, is a [...]

Fair warning: the dev’s guide

Fair warning: the dev’s guide

Sometimes a game relies on the element of surprise to keep players on their toes and generate tense or action-filled moments. Horror titles do this a lot — sometimes a monster will leap out of the closet, or your in-game avatar will be shocked to find that dinner is actually a bowl of cabbage soup [...]

Feature Review: Darksiders

Feature Review: Darksiders

I’m sure I’m not the only one who feels this way, but I love it when a fledgling games studio offers up their first big work for gamers to enjoy. I always hope to see the beginning of another big player’s career in the industry. Recently, we had the opportunity to enjoy that kind of [...]

Retro review: Blood Omen: Legacy of Kain

Retro review: Blood Omen: Legacy of Kain

Blood Omen: Legacy of Kain is the first in the well-known Legacy of Kain Saga, initially released on the PlayStation in 1996 and ported to the PC in 1997. It has recently been abandoned on PC. If you’re active on the Playstation Network, it can be found there too.
Blood Omen tells the tale of a [...]

NAG February 2010 issue

NAG February 2010 issue

It’s the sand issue! We’ve flown to the far ends of the Earth to uncover the secrets behind Spec Ops: The Line, dug deep into the forgotten sands of Prince of Persia, and exploded the hidden truths of Battlefield: Bad Company 2. Our reviews section is filled to bursting with the sexy Bayonetta, the sneaky [...]

Intel’s budget fighter: Clarkdale

Intel’s budget fighter: Clarkdale

We’ve had time to get to grips with the amazing performance of Intel’s Core i5 series: the latest addition to what Intel calls the “high mainstream” segment. Unfortunately, the new chips have been priced just out of reach, and a lot of potential buyers have turned to AMD and their value-centric Athlon II range. While [...]

Review: Tales of Monkey Island Ep. 5

Review: Tales of Monkey Island Ep. 5

After many months of item-hunting, pox-spreading and monkey-bothering, the brilliant Tales of Monkey Island series finally comes to a close with Episode 5, Rise of the Pirate God (ROTPG). Be warned, if you haven’t played the previous episodes the following will contain spoilers. So do yourself a large favour — go play them and then [...]

Feature Review: Bayonetta

Feature Review: Bayonetta

I didn’t want to admit it, I really didn’t. As a loyal follower and advocate of the Devil May Cry series, I didn’t want to think that another extreme action game could come close to Devil May Cry’s sheer style and purity, let alone surpass it. But after thoroughly testing every aspect of Bayonetta, I [...]

Make your games meaningful

Make your games meaningful

People who know me well enough are usually aware of my obsession with a Rogue-like game called Crawl. It’s said to be one of the most fiendishly difficult offerings from an already fiendishly difficult genre (victory is a mixed bag of “holy crap, I’ve finally won!” and “holy crap, what have I just wasted years [...]

Super Borderlands double DLC review

Super Borderlands double DLC review

If you’re hankering for some new things to shoot and money to make in Borderlands, then you might want to hop online and download the two latest expansion packs.
The Zombie Island of Dr Ned
Developer: Gearbox Software
For those of you who have cleared every mission in Borderlands and still found yourself wanting more, this if for [...]

A smattering of the IGF: 2010

A smattering of the IGF: 2010

The annual Independent Games Festival has featured on these pages before, lauded as one of the biggest events on the average indie developer’s calendar. From a pool of more than 300 entrants, a new batch of indie game finalists for the 2010 event has already been selected, dusted off, and presented to us while we [...]

Feature Review: Dark Void

Feature Review: Dark Void

If I could narrow my videogame concept wish list down to only a handful of ideas that I’ve always hoped would be turned into a videogame, one of the remaining items would be a game which allows us to engage in frantic ground-based combat and swooping, barrel-rolling air combat, with seamless transitions in between. Some [...]

Retro review: Sanitarium

Retro review: Sanitarium

A man with a secret drives himself off the road in a storm, and wakes up in a grotty Gothic asylum. It’s also on fire, because it just wouldn’t be a proper grotty Gothic asylum if it wasn’t on fire. And just to keep things interesting in a Grand Guignol-does-soap opera sort of way, this [...]

News

  • Ironic videogame graph Ironic videogame graph
    February 8, 2010 @ 12:47 PM

    I found a link to this chart while surfing general news sites, digg.com in this case. It’s meant to be a joke, I’m sure, but there’s a kind of ironic truth to it. Now, I’m not the sort of gamer who trades in games (at least, not my games). I did once, in a moment [...]

  • Important things Important things
    February 6, 2010 @ 2:22 AM

    Sonic 4
    Episodic, exclusively over download for Wii, PS3 and 360, the blue speedster is back and serious this time (about not sucking). 2D, side-scrolling, traditional, Spin Dash, Rolling Attack, CG-rendered enviroments, special stages… everything inspired by the Genesis-era style. What could go wrong? Read an interview with the developer, or check out the short trailer.

    Axe Cop
    Written [...]

  • The Angry Videogame nerd on Ninja Gaiden The Angry Videogame nerd on Ninja Gaiden
    February 5, 2010 @ 12:18 PM

    If you’ve never been the websites of ScrewAttack or Cinemassacre, and never seen anything by the Angry Videogame Nerd, then you don’t know what you’re missing. He’s basically long-time gamer who makes videos in which he moans about some of the worst old games out there – and often they’re hilarious. Sometimes he seems to [...]

  • Something new from THQ Something new from THQ
    February 4, 2010 @ 1:59 PM

    OK, that intentionally bad rhyme aside, THQ recently revealed their upcoming lineup during a telephone interview with the C&VG. In this interview, they revealed that sequels have been confirmed for Red Faction: Guerrilla and Saints Row 2. The Red Faction sequel is likely to land this year some time, but Saints Row might only come [...]

  • Dante’s Inferno gameplay footage Dante’s Inferno gameplay footage
    February 3, 2010 @ 11:57 AM

    EA’s action game based on Dante’s Divine Comedy is just around the corner, so to give you some insight as to why people are so excited for it, check out this montage of gameplay footage to get an idea. It only gives us a glimpse of a few interesting ideas, and we only seem to [...]

  • Shenmue 3? Yeah, as long as someone else pays the dev costs Shenmue 3? Yeah, as long as someone else pays the dev costs
    February 2, 2010 @ 3:22 PM

    It seems that SEGA has barely enough faith in their failed Shenmue series to make a third installment – as long as one of the big hardware developers, Sony, Nintendo or Microsoft, front the cash for the endeavor in exchange for platform exclusivity. Shenmue was amazing when it came out – only hardly anybody got [...]

  • Stuff and Things: The Reckoning Stuff and Things: The Reckoning
    February 2, 2010 @ 5:14 AM

    On the gaming front:
    The Last Guardian website (Japanese) has gone live, so get some screens and trailers of your favorite cat-bird thing. You want to.
    The SEGA Zone is, well, a Wii-lookalike that has aournd 15 Genesis classics built-in, 30 new games built-in, 16 of which can be played with the device’s wireless motion controllers and [...]

  • GTAIV DLC for PS3 and GFW LIVE GTAIV DLC for PS3 and GFW LIVE
    February 1, 2010 @ 2:00 PM

    This acronym-riddled headline will probably only excite the people who know what it means, but yes, the extra content for Grand Theft Auto IV will soon be available on the PlayStation Network and Games for Windows LIVE. This is particularly good news for me, being a huge GTAIV fan and all – I mean, I [...]

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